【教程介绍】
语言: 英语(无中文翻译字幕)
使用软件: 3ds Max 2018
持续时间: 1小时 8分钟
项目文件: 包括
文件大小: 283.68 MB
3ds Max 2018 includes several new features for content creation and visualization. Notably, the Arnold renderer replaces mental ray as the high-end global illumination render engine. In this course, take a first look at materials, lighting, and rendering in Arnold. Examine the new features introduced in 3ds Max 2017 updates, such as the Data Channel Modifier and the Blended Box Map. Additionally, see how easy it is to customize the user interface. By the end of this course, you’ll have received an overview of what’s new in 3ds Max 2018.
【教程内容】
– Interactively customizing the interface
– Processing mesh information with Data Channel
– Projecting textures with Blended Box Map
– Editing position animation with Motion Paths
– Configuring Arnold for performance and compatibility
– Optimizing render time with Arnold settings
– Lighting with Arnold
– Applying a filter to an Arnold light
– Shading with the Arnold Standard Surface material
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