在这一系列Maya的V-Ray教程中,我们会一步一步学习V-Ray着色器是如何工作的,以及我们如何修改和堆叠起来,以创建逼真的材质。
我们将讨论BRDFs,反射率曲线,与不同的组件的分层以创建复杂的材质。我们也期待创造许多不同类型的着色器,如金属漆,冰块,并为我们的蜗牛资产的各种昆虫的纹理。你会获得一些的的V-Ray阴影工具更专业的功能,良好的整体理解。
In this series of V-Ray and Maya tutorial, we’ll examine step by step how V-Ray shaders work, and how we can modify, and stack them to create realistic materials.
We’ll cover BRDFs, reflectance curves, and the layering of different components to create complex materials. We’ll also look at creating many different types of shaders, such as metallic paint, ice cubes, and various insect textures for our snail asset. You’ll gain a good overall understanding of some of the more expert features of the V-Ray shading tools.
By the end of this V-Ray and Maya training you’ll have a deeper understanding of advanced shading techniques using V-Ray in Maya.
效果视频:
音乐素材推荐:
★.好莱坞动作电影真实打斗搏击音效素材库 Triune Sound Fighting SFX Pack
★.共326套 West One Music 超强音乐素材合集 320kbps发烧级音质
★.Really Slow Motion Music电影配乐 大气 高端 震撼 FLAC无损音频压缩
★.X-ray Dog Music 镭射狗震撼史诗大气专题片配乐素材 01-66CD 合集
★.精品预告片音乐藏品:Gothic Storm Music哥特风暴音乐 1-20CD专辑 史诗兴奋